Fashion Designers
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| Design clothing and accessories. Create original garments or design garments that follow well established fashion trends. May develop the line of color and kinds of materials.
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Previous work-related skill, knowledge, or experience is required for these occupations. For example, an electrician must have completed three or four years of apprenticeship or several years of vocational training, and often must have passed a licensing exam, in order to perform the job.
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Most occupations in this zone require training in vocational schools, related on-the-job experience, or an associate's degree. Some may require a bachelor's degree.
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Employees in these occupations usually need one or two years of training involving both on-the-job experience and informal training with experienced workers.
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- Designs custom garments for clients.
- Integrates findings of analysis and discussion, and personal tastes and knowledge of design, to originate design ideas.
- Draws pattern for article designed, cuts pattern, and cuts material according to pattern, using measuring and drawing instruments, and scissors.
- Attends fashion shows and reviews garment magazines and manuals to analyze fashion trends, predictions, and consumer preferences.
- Sews together sections to form mockup or sample of garment or article, using sewing equipment.
- Directs and coordinates workers who draw and cut patterns and constructs sample or finished garment.
- Arranges for showing of sample garments at sales meetings or fashion shows.
- Confers with sales and management executives or clients regarding design ideas.
- Examines sample garment on and off model and modifies design to achieve desired effect.
- Sketches rough and detailed drawings of apparel or accessories and writes specifications, such as color scheme, construction, or material type.
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$56,340.00/year
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1. Originality
2. Fluency of Ideas
3. Visual Color Discrimination
4. Visualization
5. Finger Dexterity
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1. Thinking Creatively
2. Getting Information Needed to Do the Job
3. Judging Qualities of Things, Service, People
4. Updating & Using Job-Relevant Knowledge
5. Identifying Objects, Actions, and Events
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1. Idea Generation
2. Active Learning
3. Coordination
4. Operations Analysis
5. Information Gathering
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1. Objective or Subjective Information
2. Job-Required Social Interaction
3. Indoors
4. Consequence of Error
5. Responsibility for Outcomes and Results
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